Scorpion

'The name's Scorpion kid. I'm just a minor relic hunter lookin' for something to sell in this dead kingdom. This barb I only carry to protect my fragile shell, same as you I presume.' -Scorpion introducing himself to Ghost in Dirtmouth. Scorpion is a character made and owned by SeraphinaKurusu67.

= Overview = Scorpion is known to be the hybrid of a vessel and an unknown species of bugs called Higher Scorps, which were known to have a higher intellect, compared to the Scorpions of the present. He is identified as a Half-Vessel, similar to Hornet, except he has a little more Vessel inside of him. This means that he was still able to communicate, and feel emotions, but not as much as Hornet would. Where he was born is unknown, but most likely near the Scorpion Tribe. They traveled through all of Firecrest and Pharloom and eventually found Hallownest. Scorpion is able to speak very well, but he usually chooses not to speak. He especially loves listening to the tales and adventures of the warriors he meets along his travels. His hobbies can include vemon-collecting, minor relic hunting, and speaking to other travelers, mostly warriors. A 1st Stage Grimmchild that they call Drak follows them usually but mostly hides from others.

Though his profile or the game I will be making for him isn't exactly completed yet, I am working day and night on it!

= Appearance = A little taller than Ghost because of the long horns. He wears a sand-colored cloak that has one black piece of fabric that seems to hold it all together. He wears a tattered scarf to cover his (neck?) A large flap is shown under him from the back of his cloak. Sometimes, he takes his scorpion tail from out under the flap of their cloak when he needs it. Just to intimidate smaller enemies or lesser warriors. On his scarf, it's seen to have a 1st Stage Grimmchild charm. Most of it is concealed by a plate of shoulder armor on their right, made from Pale Ore. Scorpion's head looks similar to Ghost's because of the roundness of both. But that's where the similarities end. Scorpion's has 3 horns on them. A small middle horn protruding out of them, with two long identical horns coming out the top. The left horn is broken, but the right one is intact. The right horn has a tiny stubby horn coming out of the side of it. Their right eye socket is cracked. When Ghost sees him for the first time, his face is concealed by his hood and he puts his scarf over the bottom part of his face, where a mouth would be. The horns still stick out a bit though.

= Backstory = The two brothers and kings of the Higher Scorps, also known as Pincer and Claw, traveled to the White Palace to the Pale King, and wished for an heir to take over their kingdom, and he replied in making a half-vessel for the two, whom they named Scorpion. During Scorpion's life as a young vessel, he had been trained by the two kings for preparations to become a great warrior and future protector of Firecrest's Searing Deserts. Unfortunately, the kingdom of higher Scorps had become invaded by an unknown force, and it had caused this utopia along with it's inhabitants to disappear. They woke up in an unknown location that seemed to be like a sort of ruined palace. He leaves the borders of Firecrest and are traveling through Pharloom. He's said to have seen Hornet through multiple areas, as she fights numerous enemies. He has even conversated with her at times, as she tells him many stories and of the enemies she's fought. He asks her the way to Hallownest, and she replies by giving him a map that leads to the Howling Cliffs. They continue on their journey, through the places where Ghost went through, eventually finding the Howling Cliffs. Once they've gone to the giant broken door, they When they look in the horizon where Dirtmouth is located, all they see only an old bug holding a Delicate Flower.

= Skills =
 * Venom: A passive DOT effect Scorpion carries on himself. He is immune to Venom or other DOT-related skills that are from other enemies. Some of his attacks, especially his nail, uses the effect when striking an enemy. The Vemon effect starts if the enemy is hit by any sharp weapon carrying it. The effect is slow but the damage is minimum at first. Every time the enemy is struck consecutively, the effect's duration increases by an extra 2 seconds. By the time the effect ends, which would be in about 5 seconds if struck once, the enemy would have about +15 DMG taken off if the effect is left on.


 * Sand Scorp's Barb: A special weapon that he created out of an Infected Iron Scorp's tail barb. It's venom sac is still intact and can store venom. When it interacts with an enemy, their HP begins to slowly drop. There is still venom on the tip of it, which burns a bright orange. If an enemy becomes struck by the barb, they will receive a Venom effect which gradually drains their HP.  The weapon cannot be upgraded, but the barb's venom effects, such as it's Damage Over Time or the effect's duration can be upgraded, if a stronger type of venom is acquired. Strike an enemy to get SOUL and deal Venom effect. Deals 1 Mask, or 10 DMG to other enemies.


 * Quick Lunge: Also similar to Ghost's Mothwing Cloak. Similar to Hornet's lunge during her fights back in Greenpath and Kingdom's Edge. Deals one mask, or about the same damage as a Barb strike would.


 * Claw Thrust: Claws come out from under his cloak and snap together, creating a shockwave which damages the enemy. Does not carry venom effect, but instead uses up a lot of SOUL. Deals 2 masks or 66 DMG.


 * Blinding Sand Bag: Throws a bag of sand that will blind an enemy, or just slow their movement so Scorpion can dodge their attacks easier, or he can attack them easier. Does not cost SOUL or carry the Venom effect. Can be used after a duration of time. Does not damage.


 * Desert Spirit: Similar to Ghost's Vengeful Spirit, except this one is sand-colored, and has horns similar to Scorpion's. Also carries the Venom effect when it contacts with an enemy. Costs SOUL. Deals 1 mask, or 33 DMG.


 * FOCUS: Same as Ghost's ability. Heals a little slower than Ghost.

= Relatives =


 * Unknown.

= Friends = His friends (and possible vessel siblings) are:


 * Young Ghost ~ Vessel Sibling of Scorpion. Helped him with his Acid Quest.


 * Grown Ghost ~ They train with Scorpion at times, helping him channel his nail strike precisely and perfectly. He can be seen living in a house at the outskirts of Dirtmouth. Will be reclusive and unable to talk to after the first two encounters.


 * Hollow ~ Good friends with Scorpion. While they both usually don't talk much, they understand each other very fluently. He even teaches Hollow how to speak better from time to time. He tells Hollow stories of his adventures in Pharloom, Firecrest and through many other kingdoms and of the other bugs he's met, and Hollow seems to be very interested in his tales.


 * Hornet ~ He has encountered her multiple times in Pharloom. Their first few encounters were battles, because Hornet had guessed he was another enemy. Usually, Scorpion escaped those battles, but not without hurting Hornet a bit. The third time, is when she defeats him, but she manages to spare him, and he escapes. The next time he sees her is when she sits at a bench. He goes to her gifts her with an acidic spike that carries the Venom effect, and he tells her that it's for the "rousing battles they've had together". He even says that he hopes to battle her again soon, but not without asking her the way from their location to Hallownest.


 * Quirrel ~ Usually finds him sitting at the Blue Lake, exploring Greenpath or the Queen's Gardens, or just looking at the horizons in the City of Tears. Likes to sit by him, listening to his adventures.. He really likes speaking with Quirrel and showing him the artifacts and other objects he had collected throughout his travels.


 * "Drak" ~ A rogue 1st Stage Grimmchild that follows Scorpion. He values Scorpion as their best friend and master, and would do anything to protect him. Though the Grimmchild isn't capable to attack effectively, it tries it's best to do so only to protect its master. It was the only thing that accompanied him whenever he was down, or felt lonely. If Scorpion were to ever die and respawn into a shade, Drak would stay by the shade and be near Scorpion's broken skull while crying small scarlet tears.


 * Elderbug ~ He enjoys the company of Scorpion and usually likes to talk to him whenever Scorpion has some time in Dirtmouth. They can usually be seen with Scorpion on the left side of the bench speaking to Elderbug, while he holds his Delicate Flower. Elderbug at the time was also told to be a commander during a great war, but he seems to have forgotten that past. He also does not know about his true identity.


 * Young Stag ~ A lonely Stag that they met while traveling through one of Hallownest's stations. They seemed to be lost, so Scorpion was kind enough to help them find their way back to the Stag Nest. They were so happy, the stag owed Scorpion by helping to across the ruins of Hallownest, and even to some secret hidden stations inside other neighboring kingdoms. Perhaps they're a reincarnation or descendant of the Old Stag?

Zote also hates him, FYI just like he does with all the other vessels.
 * Lemm ~ Loves selling and speaking to him about the otherworldly artifacts Scorpion had collected throughout his journey. Lemm seems to be very interested with Scorpion's tales, and how he got the artifacts.

= Locations = There are the multiple locations he can be found in, which include places from Hallownest, Pharloom and Firecrest.

Hallownest
'''Reminder: When attempting to Dreamnail him, he only has distorted dream nail dialogue until the end of the game. At the end of the game where he stands at the Howling Cliffs, he has very unique Dream Nail dialogue that says' "It seems one did escape the Abyss. So maybe.... there's still hope that more of my siblings are still alive."''

Dirtmouth: Sitting on the bench next to Elderbug holding his delicate flower, seeming to be chatting with him. When talking to him he says, "And this is where I got this nifty little relic. Huh? Excuse me for a minute Elderbug." He turns to you and speaks, with a hooded cloak on, with only his right horn coming out from the top, and his face is a black void. "Hey there kid. Yeah, I'm new to these parts, but only just traveling through this old kingdom. The name's Scorpion kid. I'm just a minor relic hunter lookin' for something to sell in this dead kingdom. This barb I only carry to protect my fragile shell, same as you I presume. If there's anything else you want to ask me, I'm all for listening. I love hearing the stories of other travelers." When speaking to him again, "Hello again kid. My nail? Well, I guess it's a unique weapon, huh. I actually got it from a large dead bug. I like to call it my 'barb'."

Fog Canyon: Kneeled down onto the floor near the deceased Husk Guard digging. When talking to him, he will say that he is searching for underground relics.

Deepnest: Will be found relaxing in the Hot Spring in Deepnest, but he can only be found here before you begin his mission. You will not be able to speak to him the first time, as he is currently relaxing. After some room exploring, you can return and he will be seen packing a small pouch, getting ready to leave. When you talk to him, he will pause with his packing, look at you and say "Oh hello. That hot spring felt very refreshing. I even took a nap in there haha. But I woke up remembering that I needed to explore this um.... interesting place. I will see you later friend." After that, he continues. If you talk to him again, he will say "Do not worry kid, I'm in no need of an escort. I can handle myself just fine against the crawlies and Spiders lurking around here."


 * City of Tears, Left Area: He can found in the room with the most Journals in the Soul Sanctum. He will be staring at them repeatedly until you arrive. He will turn and say "Oh, so it seems you've been here too. No wonder I cannot find anything else but dead corpses. Luckily for me, I've already found some useful journals to sell. But I think I will keep searching." After talking to you, he goes back to looking and reading through the journals.


 * He can also be found speaking with Lemm, and/or possibly trading. When speaking to him, he will say "Oh. Hey there kid. I'm lucky I found Lemm here so I can sell my wares in this old place. He's also quite talkative. If you got anything to trade, you may have to wait a bit my friend."

Fungal Wastes: When going to the gauntlet to the left where the Shrumal Ogre will be fought, you see that it is dead, with Scorpion digging through the corpse. When talking to him as he digs, he will say, "Oh, hey there kid! Glad you're here because I am stumped. I'm searching for a specific type of acid. The acid in these things aren't as good, so I need you to help me out. Do you think you can do that?"

= Acid Quest = If you accept, he will say "You'll really help me!? Oh thank you very much! Alright then, you just need to collect from an acid pool in THESE locations. Once you collect the acid from these locations, meet me in the Howling Cliffs HERE." He marks the locations, which will be in Isma's Grave, in the Fungal Core next to the Mushroom Corpse, and in Unn's temple with a green teardrop. He then marks his meeting location with a White Teardrop. He also gives you something called the  Fragile Bottle . Once you get the Fragile Bottle from him, the Acid Quest will begin. After collecting the bottle unharmed, bring the bottle back to Scorpion unharmed, who will be waiting where Cornifer sat at in the Howling Cliffs. When you give him the filled Fragile Bottle, he will tell you to locate a breakable wall in Joni's Chamber. Eventually, it will take you to an Infected room. This will lead to a another boss fight, which will be against a Vengefly Usurper in this secret room. One more thing, this is a quest with a bit more difficulty than the Flower Quest. No taking damage, no dream gate, but Stag Travel and Tram Travel is acceptable. You NEED Isma's Tear to proceed in this mission. If you get damaged, it will be called the "Shattered Bottle".

Howling Cliffs, Highest Peak 1: After the Vengefly Usurper is defeated, he will retreat to the highest peak. You will see him only standing there, but you will not be able to speak to him. You can dream nail him though. He will say "Only one more trial, then I can see his worth." Once you go back to the Howling Cliffs after a little while, he will still be standing there. You will be able to speak to him. "Meet me in Greenpath, where you first fought your sibling. I wish to speak to you there." When dreamnailing him, he will say "What will they think of me if they see?"
 * You can give a FULL Fragile Bottle to the following NPCs. (Order from least to most difficult)
 * Isma
 * Ogrim
 * Seer
 * Sly
 * White Lady
 * If it breaks, you go back to the Fungal Wastes to talk to him. He says "You broke it? Well I expected it would happen sometime so I managed to pack a few spares. Make sure not to break this one. Happy gathering!" After that, he goes back to what he's doing.
 * If you don't accept his help, he will say, "No? Oh well, I thought you could be of use, but it seems you have other things to do at the moment. I respect that. I will see you later then friend."
 * When you're there with him to give him the glass container, he will say "Wow! You actually managed to be useful. Very impressive kid. Alrighty, now all I need is another acidic ingredient in the room ahead. I hear there's a tough foe ahead of us, so I will help you out with this one, alright? Go and get prepared, cause it's always a good thing to be prepared before a fight. I'll be waiting here in the meantime."

Greenpath, Hornet Arena: When going inside of the arena, the bars close, and you see Scorpion looking down at the dead vessel you got the Mothwing cloak from. When talking to him, he looks to you says, "You finally arrive, kid. Thought it'd take you a little longer though, heh. So, it seems this one got out too, but met her fate fighting Hornet. Don't worry, I'm not here to kill you, simply testing your might to see if you can handle the secrets of this dead kingdom." He jumps back and stands in a fighting position, with his barb out and scorpion tail positioned to strike. He then shouts and says "WELL? Come at me now, Ghost of Hallownest! Make sure to grant me a great battle!" After that, the fight begins. When he's defeated, he throws a sandbag at the ground and disappears, leaving only the Venomblade charm and a note saying ' 'Go back to the Howling Cliffs, so I may speak with you. Perhaps for the final time'.'

Howling Cliffs, Highest Peak 2: You find him kneeled down at the same peak he was in before. When you speak to him, he will tell you everything he knows apart from the things in Pharloom. After a few dialogue lines, he will take off his hood and reveal his vessel head.

= Boss Fight Locations =

Firecrest
Pincer and Sting, Ruined Temple of the Claw:

Hallownest
Greenpath: Hornet Protector arena.

= Rewards =

Pharloom
When defeating him the third time as Hornet in Pharloom, he will reward you with an Acidic Spike that can be used for multiple purposes, especially for a few new tools, or an enhancement for old ones. Gives off the Venom effect, but a lesser DOT effect than Scorpion's Venom.

Hallownest
Greenpath: Hornet Protector arena. When defeating him as Ghost, he will reward you with the Venomblade charm. Gives off the venom effect, but deals less damage over time than Scorpion's Venom. Costs 2 notches.