Gromb the warrior

NOTE:
Made some changes to Gromb. Including a Name change and a 2nd phase of sorts. Making this note so people dont get confused. Gonna have to go change alot of stuff now on other pages featuring Gromb-

Appearance
Colours: Grey with a shade of dark blue

Clothing: Wears a suit of worn-down armour, alongside what might be a navy blue cape (or just his wings possibly)

Origin(?)
Not much is really known about Grisan. Hell, not even he himself knows about his "true origins." Other than the fact that he was a member of the moth tribe, it's presumed that he one day vanished from the tribe, which kind of explains why he's alive I guess. Or he went to the outskirts. Similar to the knight and Quirrel.

In battle
Health: 1200
 * Cyclone Slash: Grisan charges up for a second and starts spinning his nail around for 3 seconds
 * Triple Nail Swing: Its the same as the Hollow Knight's Triple Nail Swing
 * Parry: Same as Hornet/Pure vessels parry
 * Nail Boomerang: Grisan throws his nail in a spinning motion, if it hits the knight then it will immediately boomerang back to Grisan. However if it misses it will continue until it hits a wall, forcing him to go and retrieve it, leaving him vulnerable for a while

Phase 2
At around 50% health, Grisan will pull out a syringe full of an unknown liquid, before injecting himself with it. This gives him an increase in speed, being able to run and jump on walls as well as the top of the arena, as well as some sort of power boost. Alongside this he'll gain 2 new moves.


 * Dagger throw: Grisan will occasionally throw 2-5 daggers at the knight, this happens whenever he runs on a wall, the top of the arena or when he jumps up. The most dangerous iteration being when he jumps to one of the walls and clings onto it, throwing 5 daggers instead. The gap between the daggers widens as they go further until, said daggers hit a wall (obviously). The daggers can also be hit and sent back to Grisan. Which deals little damage but hey, better than nothing-
 * Sweeping Gale: A rather different attack, and the only attack which Grisan is capable of manipulating soul via. Easily predictable as before he uses the attack, he jumps to the center of the arena, lifts his nail up and begins to infuse soul into it, forcing the nail to temporarily change shape into that of a katana. The blade faintly glowing with a white light. As for the attack itself. Grisan jumps to one of the bottom corners after charging before entering a stance for about 2 seconds, before doing a triple swing, the first being an upwards slash, the second a downward slash and the final being a horizontal slash. To make this more interesting each slice BYPASSES INVULNERABILITY. Not the one from shade cloak but the one where you take damage. All slices excluding the last deal 1 mask of damage, while the last deals 2. You can cancel the move by using desolate dive as he is infusing his nail, causing him to stagger for a while. Once the charge up is done however, there is no way to cancel the rest of the move. The only way to avoid it is to try and shade dash through him to get out of the hitbox range.

Locations

 * The Knight first finds him at the city of tears next to the nailsmith, he tells the Knight a bit about the Nailsmith and how he can make your nail stronger. After you upgrade your nail and go outside he disappears.
 * He appears again at the Greenpath Stag Station, sleeping on the bench. When you wake him up he talks about the Colosseum of Fools and asks the Knight if they have seen Tiso.
 * At the next encounter, he will be next to Tiso's corpse. He talks about how Tiso was the only one he could trust and how he feels lonely without Tiso.
 * You will then find him where you fought Hornet in Greenpath after the encounter at Tiso's corpse and he challenges you to a battle.
 * Finally you can find him in Mato's hut, training with him. When you talk to him he says that mato showed him the path of the nail and thanks the knight for everything they have done.

Aftermath

 * He can be fought as a boss in the Pantheon of Hallownest.
 * When given a delicate flower he thanks the knight gratefully for the gift.
 * He can sense his mind being read
 * He also can be fought as a boss in the Pantheon of the Fanon
 * If the red knight has been defeated then during The pantheon of the Fanon, He will aid Grisan

Trivia

 * His boss theme is a mix of false knights boss theme and hornets boss theme.
 * He has met Quirrel in the howling cliffs.
 * He wont show up in matos hut until you get the cyclone slash and then go outside.
 * The old art of gromb was drawn by Pxel0ndy.
 * The new art of gromb was drawn by ABirbInAHat.
 * Unlike most members of the moth tribe. Gromb is incapable of manipulating dreams. (And soul possibly?)
 * Has met Midzyas during his exploration of hallownest.

Cameos

 * Appears in Hollow Knight: Way of the Nail