Extra Dreamer Boss Pack

This adds multiple Warrior Dreams, along with some lore on why they are called Warrior Dreams.

Boss 1: Nightmare Jinn
Nightmare Jinn is a character who appears in the Grimm Troupe tent if they are banished or left from completing the ritual in the Grimm Arena. He will ask where everyone is and then realize you want to fight him. If you say you are, then he will gladly put on a show with Grimmkin Novices in the background.

Battle Stuff
HP: 460

Attacks(Nightmare Jinn):


 * Fireball Throw: Summons 2 Fireballs, then launches them,
 * Fire Dive: Uses the Desolate Dive, creating two fireballs that burst up then fall down in an arc.
 * Grimm Puppet: Summons a Puppet. It can be these 4: Swordmaster Puppet, Bouncy Puppet, Volatile Puppet, or Beast Puppet
 * Teleport: Teleports to use an attack.

Attacks(Swordmaster Puppet):


 * Swordstrike: Slashes toward you, going a lot further than other bosses in a single slash
 * Teleport Swordstrike: Teleports to you than slashes. If you dash toward them, they dash back before slashing and if you dash away, they dash to you. They always try to aim for you when they begin the attack, like an improved version of Grimm's dash upper attack. This can be dodged by waiting then dashing.
 * Flame Launch: Slashes, throwing a fast flame.

Attacks(Bouncy Puppet):


 * Bounce: Floats. Gains speed when it hits a wall, ceiling, or floor.

Attacks(Volatile Puppet):


 * Explode: Drops down, then explodes.

Attacks(Beast Puppet):


 * Scratch: Scratches, going forward.
 * Fire Ball: Spits out a fireball.