Sculk

"SPREAD... '''-Dream Nail dialogue of corpse being consumed by Sculk" The Sculk is a substance that plagues the kingdom of the Frostbitten Peaks. It seems to be purely bent on spreading amongst the kingdom, using advantage of travelers' deaths to absorb their corpses and convert it into matter for the sculk to manipulate.

Appearance
The Sculk is a dark blue with hints of cyan and black. It grows in vines, moss, rocks, and other structure such as sensors and shriekers.

Mechanics
Midzyas' movement will be slowed when walking in sculk. This effect can be countered with the Sculkwalker charm.

Sculk Sensors
Sculk Sensors are raised patches of sculk with four short tendrils on the top. Any vibrations, whether it be from landing, walking, or fighting enemies, will activate sculk sensors. Sculk sensors have additional mechanics when paired with sculk shriekers. Sneaking next to a sculk sensor will not activate it.

Sculk Shriekers
Sculk Shriekers are small structures with a bone cage surrounding its top. The bottom is an uplifted piece of sculk with a portal-like texture in the center. If a sculk sensor is activated within a range of a sculk shrieker, a roaring sound will emit from it, and Midzyas' view will be reduced for a short time. Activating a sculk shrieker will add one 'warning' level to Midzyas' current state. The warning level is not tied to each sculk shrieker. The warning level can be reset by sitting at a bench.

Wardens
If Midzyas has 3 warning levels at the same time, a warden will spawn a short distance from his location. After spawning, the warden will scream, staggering him. The warden will pursue Midzyas until he leaves the room, in which it despawns, or the Warden is killed.

Attacks
The warden only has 3 attacks.

Scream
The Warden will roar after it spawns, staggering Midzyas. This attack is only used once.

Slam
The Warden will slam when in melee range. This attack deals two masks of damage.

Sonic Beam
The Warden will fire a beam from its chest when out of melee range.