Charms, Abilities, and Spells

Notches
Charm Notches are required to equip Charms. Different charms require a different amount of notches. The Knight starts with 3 Notches. 8 more can be found throughout the game.

Picking up a Charm Notch fully restores the Knight's health.

Overcharmed
The Overcharmed status is activated if there are more charms equipped than the number of Notches can support. While in this state, the damage from all sources is doubled.

If all Notches are being used, the Overcharmed cannot be activated. Activating the Overcharmed for the first time will require 5 attempts.

One Notch Charms
{| class="article-table" ! width="5%" |Icon !Name & Effect
 * [[File:Wayward Compass.png]]
 * Wayward Compass
 * Wayward Compass

Whispers its location to the bearer when the map is open
 * [[File:Gathering Swarm.png]]
 * Gathering Swarm
 * Gathering Swarm

A swarm will follow the bearer and pick up any loose Geo
 * [[File:Sprintmaster.png]]
 * Sprintmaster
 * Sprintmaster

Increases the running speed of the bearer, allowing them to avoid danger or overtake rivals.
 * [[File:Grubsong.png]]
 * Grubsong
 * Grubsong

Gain SOUL when taking damage.
 * [[File:Steady Body.png]]
 * Steady Body
 * Steady Body

Keeps its bearer from recoiling backwards when they strike an enemy with a nail.
 * [[File:Thorns of Agony.png]]
 * Thorns of Agony
 * Thorns of Agony

When taking damage, sprout thorny vines that damage nearby foes.
 * [[File:Defender's Crest.png]]
 * Defender's Crest
 * Defender's Crest

Causes the bearer to emit a "heroic odour".
 * [[File:Spore Shroom.png]]
 * Spore Shroom
 * Spore Shroom

When focusing SOUL, emit a spore cloud that slowly damages enemies.
 * [[File:Nailmaster's Glory.png]]
 * Nailmaster's Glory
 * Nailmaster's Glory

Increases the bearer's mastery of Nail Arts, allowing them to focus their power faster and unleash arts sooner.
 * [[File:Dream Wielder.png]]
 * Dream Wielder
 * Dream Wielder

Allows the bearer to charge the Dream Nail faster and collect more SOUL when striking foes.
 * [[File:Red.webp]]
 * Amogus
 * Amogus

''The wielder of the Amogus is cursed. This charm halves health but doubles damage''

Three Notch Charms
All charms that take up three notches.

Spells
All spells use 33 SOUL. Spell Twister decreases the amount to 24 for all spells, excluding Focus.

Shade Spells
Upgraded versions of the basic spells that deal more damage.

Abilities
Abilities are skills the Knight can find throughout the game that make traversing easier.