Searing Deserts / Ashen Graveyards

= Overview =

How to Access


=Enemies=

Descriptions
=Bosses=

Attacks

 * Launch: Leaps to the edge of the arena and kneels down. Charges this attack for 1.5 seconds, and then thrusts it's body towards the player. Deals 2 masks.
 * Consume: Grabs the player with it's tongue, and seals them inside the coffin of it's body. After a couple seconds, it will spit out the player, dealing 2 masks. Only does this when it's at 50-75% health, but stops when it's below 50% health.
 * Call of the Undead: Shrieks in the air, summoning 1 or 2 Defiled Husks, as they rise from the ground.
 * Tentacle Thrash: Releases multiple bright red tentacles from inside it and thrashes them around, covering the center of the arena by 80%. It continues to thrash for 5 seconds until it jumps up and slams the ground, creating a shockwave. Deals 1 mask on tentacles, deals 1 for shockwave. Only does this when it's health is at 50 to 25 percent.



Attacks

 * Hop Slam: Hops up to 4 times around the arena, making a shockwave every time it slams the ground. Deals 2 masks if slammed, 1 mask on the shockwave.
 * Acid Breath: Spits out 2 rounds of acid: 4 acid balls from the right and 5 from the left. When at 50% HP, it will split out a third round of 4 acid balls.
 * Wall Stab: When at 50% HP, it will jump into the ground and appear above the arena. It will then hover over and follow the player's location and stab at them. It will stab 5 times and once it stops it will fall and be stuck temporarily.
 * Final Stab: Once it's at 10% HP or below, it will screech and jump up, performing the Wall Stab but at a faster speed and it will stab at the player 8 times. Once the 8th Stab is dealt, it will become stuck to the ground. If it doesn't die after the first scene, it will do the Final Stab again. During the phase, it will become invincible. The invincibility will stop once it becomes stuck