The Dream Saviors

The Dream Saviors is an animated movie created by ThatIsAPirate and a sequel to Dream Raiders, Blood Wasp 2: The Hive War, Quirrel. It is the 10th entry into the Hollow Knight Cinematic Universe.

Timeline
The Dream Saviors takes place after the finale of Dream Raiders.

Plot
Formerly known as the Dream Raiders, the Dream Saviors are a group of intelligent insects brought together to save the Dream Realm, a dimension that exists purely within one's dreams, from the evil, sentient being known as the Nightmare's Heart. Join the tactical Iden, the warrior sentry Eclipse, the lone ant Diablo, the map expert Tracker, and the dangerous Morro on their journey to into the Dream Realm!

Prologue
The story begins with the Dream Saviors battling Grimmkin forces within the Dream Realm. Iden and Diablo are fighting a set of Grimmkin Masters, while a horde of Grimmkin battle Tracker, Morro, and Eclipse. After successfully vanquishing their enemies, a Grimmkin Nightmare rises, knocking Tracker to the ground. Tentacles start to sprain up from the ground, which happen to be the veins of the Nightmare's Heart. Morro runs through several tentcales, sliding and dodging them. He manages to jump on top of a horizontal tentacle and leaps onto the Grimmkin Nightmare. However, the Grimmkin sees him and grabs him before he lands a strike. Morro is thrown backwards onto Diablo, who bickers at him.

Eclipse and Tracker run through several veins, though one of them knocks Tracker to the ground. Eclipse, unable to see in the midst of the chaos, trips on Tracker and falls on top of him, accidentally activating a device that Tracker had made, opening a portal out of the Dream Realm. As Eclipse stands up, a vein whips her backwards into the Portal before it closes on her. Iden performs the same move Morro had done, getting the high ground on the Grimmkin Nightmare. This time, the Grimmkin is focused on Diablo, who is swinging at the Grimmkin's fireballs, knocking them back. Iden pounces, though one of the fireballs is accidentally hit back at her midair, causing her to fall to the ground. The Grimmkin Nightmare turns around, lifting his staff, ready to slam Iden. However, Diablo runs forward, sliding into the Grimmkin and impaling it from behind.

Morro continues to fight the veins, and successfully manages to cut one, before he is interrupted by Iden and Diablo, telling him that they need to leave. Reluctantly, Morro drops the vein and follows them. They find Tracker, who reboots the device and makes another Portal.

Part 1: Enter Darkness
Despite being together for some time, the newly formed team stil struggles to work with each other. As the team reunites the Fungal Wastes, an argument forms between the members. Tired, Morro silences all of them. As their leader, Morro suggests they all spend time away from each other to cool off, and meet back at the fountain in the City of Tears when they are ready for their next hunt.

Eclipse is the first to leave, heading down into the Mantis Village. Morro heads into Deepnest, wanting to spend his time securing an alliance with the Spider Tribe. Diablo follows him, apologizing for yelling at him previously. The two have become close friends, and decide to venture together. Tracker runs up into Greenpath. Despite his wits, he is the weakest one in terms of phsyical strength on the team. Wanting to prove that he can handle himself, he opens a portal and decides to enter the Dream Realm again, by himself, to battle the Grimmkin forces.

Iden is left alone, crying because her team has split. Iden was an orphan - she had never had a family, and she was treated poorly due to her low social status, and growing up only had one friend, a young girl named Kim, who was killed by the Infection. Not long after, she had befriended Tracker and Morro, who both took a liking to her. Diablo joined the group later, and lastly, Eclipse. The friends are all she has, and seeing them fight saddened her.

Iden eventually gathers the strength to travel to the Resting Grounds and take some time to relax. Once she reaches it, she calms her mind and starts to think about her teammates. The ferocious, merciless, restless Morro, who she had originally disliked, though eventually grew to enjoy. The fierce and powerful Diablo, who proven his strength several times in battle. The protective, rebellious Eclipse, who had cared for the group just as much as they did her. And lastly, Tracker. The intelligent, witty Tracker. There was something about him that caused him to be Iden's favorite.

Within the confines of the Mantis Village, Eclipse trains alongside a Mantis Youth named Zemna. Zemna charges at Eclipse, who dodges her efficiently. After a successful training session, Eclipse takes a lunch break before continuing to train again. This time, Eclipse wears a blindfold, and attempts to train her hand-ear coordination, though is unsuccessful. Eclipse and Zemna continue to train together when they are called by a Mantis Warrior, who has heard reports of a Mantis Traitor hiding in the village.

Meanwhile, down in the depths of Deepnest, Morro and Diablo start their vacation in the Hot Springs. After a nice, long spa, the two get up and focus on their task: to find the leader of the Spider Tribe and befriend them. Or at least, that's what Diablo believes. Morro has other intentions: the Spider Tribe had killed his parents when he was young. Fueled by anger, Morro had once went on a rampage and attempted to confront their old queen, Herrah, killing several spiders in the process. However, after growing close with his friends and seeing the good in the world, Morro was reformed, and now seeks the leader to apologize.

Part 2: Lights, Camera, Action!
Iden misses her friends already. She spends a day swimming in the Blue Lake to clear her mind, but can't stop thinking about her team. She misses them all, but Tracker in particular has caught her mind. She misses him the most. She misses his intelligence, his goofy talks, and his bravery, despite being the weakest one on the team. But most importantly, his smile... Iden has caught feelings.

Tracker sets up a portal with his device, which he names the Inter-Dreamer. Hesitant, he pulls out his nail and looks into the portal. He decides that he is tired of the others looking down on him, and jumps in. Immediately, he realizes something is off. Usually, the Inter-Dreamer enters a dream similar to that the area in which ir is placed. In this case, that would be a dream resembling Greenpath. However, there is little lush vegetation and no Mosskin in sight. A smoky, haunting darkness looms the air, and the sky... there is no sky. Tracker is in a room of some sort, with one light source illuminating a small radius at the end of a dark hallway. Tracker looks at the portal and begins to have second thoughts, but dismisses them. Wanting to showcase his bravery, he shuts off the portal and creeps down the hallway, making his way towards the light.

Morro and Diablo continue to roam the caves of Deepnest, successfully coming to the conclusion that they are lost. Diablo comments that they rely too much on Tracker, and wishes he was here right now. Morro silences him and tells him to listen: he hears something. Moments later, a Corpse Creeper jumps from out of the darkness, attacking the duo. Diablo lets out a scream that echoes within the cavern.

A scream is heard at the end of the chamber. Tracker takes out a flashlight and shines it at the end of the cavern, though the end of the hallway cannot be seen. He continues to slowly walk down the hallway, reaching the light source. A small, dim ceiling light is built above him, with only a single lumafly inside. Tracker takes one step forward, accidentally stepping on a pressure plate in the ground. Suddenly, the light above him shuts off, and another light far ahead of him is lit. Startled, Tracker continues forward in the mysterious hallway. As he moves forward, he thinks about his friends, and the kingdom of Hallownest as a whole. It was once a utopia, filled with civilians living in peace, unified by the Pale King. However, after the Infection hit, all hope was lost. All hope, all dreams. The Dream Saviors was once named the "Dream Raiders," and they had done the opposite: instead of saving them, they destroyed them. Tracker never fully supported it, nor was he against it. He was loyal to Morro and supported his cause, which was why he joined him.

Iden stares into her reflection in the water. She sees herself and wonders if she is worthy enough. Worthy enough to be on the team... worthy enough for Tracker. After her bath, she steps out and dries herself before making her way back into the crypts. Bones and gravestones scatter the area, and entombed husks, dead corpses brought back to life by the Infection, roam the area. She is careful not to gain any attention from them. Iden continues forward, wanting to reach the home of the Seer, a magical place filled with dreams. However, while crawling through the crypts, a loud, bloodcurdling ululation rings the walls of the chamber, frightening both Iden and the husks. Scared to death and temporarily deafened, Iden trips over a stone, pounding her shoulder onto the ground. The screaming stops and the entombed husks all turn their heads towards Iden.

Eclipse and Zemna speakd to the older Mantis, who gives them intel on a Mantis Traitor speaking in the village. The Mantis, named Zula, orders the two to stay put. Zula leaves, and Zemna, realizing the threat level of even a single Mantis Traitor, begins to worry. The Mantis Traitors is a separate tribe that have embraced the Infection and are much stronger, faster, and primal then the Mantis Tribe. Eclipse wants to investigate, and begs Zemna to come with her, and though she is reluctant, eventually gives in. The two start at the north end of the Fungal Wastes and start to look for clues. Unfortunately, they run into Zula, who yells at them for disobeying her. Zula escorts them back to the village and tells a nearby Mantis to watch over them.

Morro and Diablo continue down the caverns of Deepnest, with a dead Corpse Creeper at Morro's foot. As they walk, the ground starts to rumble. The two turn around to see a massive Garpede crawling down their tunnel. Instinctively, the two bolt in the opposite direction. The Garpede's metallic claws can be heard clicking on the walls as it's jaws clamp open and close repeatedly. The Garpede catches up, and Diablo and Morro are near a turn. Diablo makes it in first and the Garpede nearly clamps Morro, though he is fortunately pulled inside by his friend. Morro thanks him and the two wait as the Garpede passes.

Tracker arrives at the next pressure plate and steps on it. This time, two doors open to his left and right. The main hallway is dark, and so is the right one, but the left hallway has a light at the end. Tracker chooses to follow the light. He moves slowly at first, though eventually advances into a sprint down to the next light. As he steps on the pressure plate, the light above him turns off, and two doors open once again. Suddenly, an arrow is shot from one of the walls, sticking straight into Tracker's shoulder. He falls to the ground and slowly standds back up, pulling the arrow out of his arm. The light in the next hallway opens up, this time in the right lane. Tracker continues.

Entombed Husks charge at Iden, who pulls out her nail. She stabs one in the forehead and pulls out her nail, blood gushering from the Husk. She finishes it with a kick to the head. Another one launches at Iden, and she struggles to get free. She eventually pulls herself out and spins around, nail in hand, slicing the husk. She also hits another husk on accident, and jumps up, landing on top of the Husk and plowing her nail into it's head. As she pulls it out, she eyes the entrance into the Sear's home and makes a run for it. She eventualy jumps up the hole, climbing the walls as an Entombed Husk grabs her leg. She shakes it loose and throws her Nail at it, causing it to fall. The Nail flies free, and she manages to catch it before it drops. Iden pulls herself out and into the paradise of dreams.

Part 3: Act III
After waiting for quite a bit, Eclipse and Zemna realize that Zula and the others have not returned. The Mantis that was guarding them had fallen asleep, and the two decide to risk it and go out. As they reach the Fungal Wastes, they see a lot of Mantis Warriors lying dead in the path to the village. Some slashed, some drowned in acid, and some still alive, crawling for help. Among those is an injured Zula, who crawls to Eclipse and Zemna, warning them about the traitor before passing at their feet. Eclipse and Zemna retrace their path back to the village. The two see tracks on the ground, footprints much larger then the Mantis Warriors. The Traitor had gotten past them.

Tracker reaches the end of the hallway. As he steps on the pressure plate, no doors open. The light in front of him light's up, and the chamber starts to shake. Tracker here's something get crushed behind him, so he turns around. The natural, essence-filled state of the Dream Realm has revealed itself... only the chamber he is standing in is disappearing. Collapsing. Tracker turns back around and starts to run. It isn't possible to die in the Dream Realm, although he has gone too far to start over now. He continues to run as the hallway crumbles behind him.

Iden enters the Sear's home and greets her. The two have met before, though the last time it wasn't so friendly. The team had destroyed a Shrine belonging to her people, which has since been restored. She apologizes for the damage and the two chat. The Sear gives Iden a long explanation about the Dream Realm, such as it's origins and access points. She brings up the Inter-Dream, which is shocking to the Dream: previously, dreams could only be entered with the use of a Dream Nail, a weapon forged by the Moths. Iden thanks her for the history lesson and heads on her way: she plans to make her way to the Colosseum to test her strength before reuniting with the team. Before she leaves, the Seer makes a remark about Tracker and causes Iden to blush.

Morro and Diablo find a web overhanging a small cave. Upon entering, the cave is revealed to be a large, open area. Morro looks up and finds what they are looking for: a large village, suspended in the air. The Distant Village.

The two start to make their way into the Distant Village, a collection of large, sticky cocoons. They enter the largest one: once home to Herrah the Beast, the previous leader of the Spiders. As they enter, a broken bench is seen in the middle, with several corpses on the ground. A shadow on the ground begins to rise behind them. As the two turn around, they see a large spider known as a Stalking Devout.

Eclipse pacing is much faster then Zemna's. She reaches the Mantis Village alone and hops down through the rooms quickly. Dead Mantises lay, and one Mantis yells that the Traitor went into the treasure room. Eclipse enters alone and is met with not one Mantis Traitor, but a group of them: four Mantis Petra and two Mantis Traitors. Two Mantis Warriors join Eclipse, and the fight begins. A Mantis Traitor charges at Eclipse, who swings her nail back. The nail meets that Traitors claws, and the Traitor spins forwards, charging at Eclipse. She is knocked to the ground and hit by a swirling scythe thrown by a Mantis Petra. As Eclipse gets back up, she is tackled by the Mantis Traitor, who drives it's claw into the ground, barely missing her. She kicks the Traitor's legs and gets back up, poking her nail through the heart of the Traitor. As she pulls it out, another lance scythe comes flying at her, knocking her back to the ground. As she gets back up, she surveys the battle: one Mantis Warrior has been killed, one Mantis Petra has been killed, and a Mantis Youth has joined the battle: Zemna.

Tracker finally reaches the end of the corridor. A large room opens, and the hallway is finally gone. He walks to the middle, where a single pressure plate slies. He steps on it, and a gate shuts behind him, blocking him off. Suddnely, red smoke begins to fill the room, and two Grimmkin Nightmares spawn in the middle. One of strongest forms of the Grimmkin, the team were barely able to defeat one earlier, let alone two... not to mention this time, Tracker is alone. The Grimmkin Nightmares look at the small insect before deciding to attack it. Tracker does not back down yet. One of the Grimmkin Nightmare begins to chase him, and Tracker runs throughout the perimeter of the room, analyzing the two's attack patterns. The chasing Grimmkin teleports in front of him and crates sevral flame pillars, burning Tracker. Tracker rolls on the ground and puts out the flame and continues to run. The Grimmkin teleports in front of him again a few moments later. This time, Tracker dodges and dashes into the Grimmkin, swinging his nail. The Grimmkin in the middle begins to shoot fireballs at Tracker, in sets of five. Tracker is nowhere as skilled as Diablo, and cannot hit them back. Instead, he dodges the flames. The other Grimmkin continues to pursuse him, and he runs.

Iden makes her way through the crpyts again, attempting to reach the elevator that will take her to the City of Tears. However, as she does, a Grimmkin Novice appears in front of her. Iden realizes that this Grimmkin was the one that had let out the shriek earlier. She stabs the Grimmkin, though it teleports away. Moments later, it appears back, charging at her. Iden ducks and jumps onto the Novice, who throws her onto the ground. Iden turns around and pulls the lever, which will bring the elevator up. the Grimmkin Novice shoots some fireballs at Iden and knocks her onto the ground. The Novice teleports above the elevator shaft, unreachable to Iden. However, the elevator comes up below, crushing the Grimmkin on the ceiling. Iden hits the elevator again, dragging it dpwn. The Grimmkin's corpse has disappeared. Iden jumps on top of the elevator and jumps off halfway at a crack in the wall. A shortcut to her destination: the Colosseum of Fools.

The Devout roars before launching at Diablo, spliting its mask open revealing two deadly claws. It spins the claws and dives it into Diablos skin, knocking him to the Ground and causing him to bleed. Morro runs to Diablo and picks him up. Dodging the Devout, Morro lies his friend at the edge of the room before returning to the center. The Devout stares at him, and looking above, he sees a group of Little Weavers climbing down as well. Morro takes out his nail and braces for battle.

Iden speaks with the Little Fool, a bug outside the Colosseum of Fools that accepts payments to enter the Colosseum. Iden pays and enters the arena. Iden battles small insects at first, including Primal Aspids, Armored Squits, and Sharp Baldurs. However, she eventually reaches the main attraction itself: the Fools. Iden defeats a Shielded Fool and a Sturdy Fool first. A Heavy Fool and Winged Fool arrive, following more insects.

The screen zones out to show four panels at once: Tracker continues to run from a Grimmkin Nightmare in the top-left panel as the other Grimmkin continues to shoot fireballs at him. Iden battles waves of fools in the top-right panel, defeating the wave she was on. Two more Shielded Fools arrive, as well as a Heavy Fool. In the bottom-left panel, Morro battles a Stalking Devout and several Little Weavers as Diablo lies to the side, injured and unconscious. He hits the devouts Mask, causing to open up and attack back. Diablo jumps up, dodging the attack, and swings his nail underneath, hurting the top of the Devout. In the bottom-right panel, Eclipse and Zemna battle the Mantis Traitor intruders. They kill another Mantis Petra before one swings a scythe at Zemna, knocking her to the ground.

The camera moves onto the fourth panel as Eclipse rushes to to Zemna. She angrily kills another Mantis Petra as the final Mantis Traitor grabs Zemna, who is trying to get back up. The final Mantis Petra throws a scythe, bouncing off of Zemna and swings towards Eclipse. She swings her nail at the scythe hard, hitting perfectly so that it spirals back towards the Mantis Petra, slicing it's neck and decapacitating it. She runs to Zemna, though it is too late: the Mantis Traitor impales the young Mantis before throwing her to the wall. Frightened and angered, Eclipse clangs her nail against the Traitor's claws. The Mantis Traitor prepares to dash, though with all her might, Eclipse pushes her nail harder, cutting off the Mantis Traitor's claws. The Traitor falls and roars in agony. Eclipse turns and picks up the infected claw and brings it down upon the Mantis Traitor's head. Afterwards, she runs to her fallen Mantis friend Zemna and attempts to carry her up, but to no avail. Eclipse bends down and cries, mourning the loss of the young Mantis.

Tracker has finished observations: he is ready for attack. He calculate the amount of time it takes in between the pursuing Grimmkin's teleports, and begins to to run in a circle instead of a square. He starts to stray away from the edges of the room and begins to run in circles around the ranged Grimmkin. Then, he jumps in front of the ranged Grimmkin and turns around. When the pursuing Grimmkin teleports in front of him, he slides out of the away, and the flame columns blast the ranged Grimmkin. Then, as the ranged Grimmkin prepares to shoot, he jumps in front of the other Grimmkin and dodges the fireball, allowing it to hit him. Tracker repeats this process until eventually the range Grimmkin is killed. He then stands perfectly still in the center of the room as the pursuing Grimmkin arrives, slashing it backwards and causing it to teleport. As it creates the flame columns, Tracker slides to the side and jumps at the Grimmkin, stabbing it in the side and pushing his nail in harder. The Grimmkin lets out a shirek, though Tracker does not stop. He pulls his nail out and leaps forward onto its head and punches it hard, knocking the Grimmkin to the ground and causing it to explode. Tracker celebrates and is eventually transfered out of the Dream realm. Proud of himself, Tracker makes his way to the City of Tears.

Morro stabs one Little weaver and throws it into the teeth of the Stalking Devout, who devours it like nothing. He charges full force at the Stalking Devout, though the mask opens early, the Devout swings its arms at Morro, knocking him to the ground. He gets back up and drives his nail into the Devout's head, dealing little damage. The Devout pulls back, taking Morro's weapon. Morro looks to his side where an injured Diablo has somewhat recovered, sliding his nail to Morro. Morro grabs the nail and uses it to kill another Little Weaver. The Devout charges and knocks Morro to the ground. Morro lifts up Diablo's nail and swings it at the Devout, though it does little damage. The Devout lets out a horrific shriek and is about to eat Morro's head when the fight is interrupted: the Spider Queen herself has arrived and apologizes for the hostile. She reveals herself to be a young girl named Hornet. Hornet pulls Morro's nail from the Devout's head and throws it at him. Morro catches it and gives Diablo's nail back to him, who is still on the ground. Hornet orders two Little Weavers to bring Diablo to a nearby by Lifeblood pool, and orders the Devout to leave. Morro is left alone with the Queen, and the two take turns sharing their stories. Hornet had help lead the Spider Tribe into battle against the Bees of the Hive in a conflict known as the Hive War alongside a friend of hers. Morro is somewhat shocked - he hadn't been aware of a war happening at the bottom of the Kingdom. He introduces himself as Morro, part of a team that protects the Dream Realm. He explains his history and eventually apologizes to hunting the previous Queen Herrah, who happened to be her mother. Hornet accepts the apology and Morro asks for one more thing: an alliance, but also a friendship, to which Hornet agrees. Diablo, fully healed, reenters the room and introduces himself to Hornet. After a short conversation, the two thank Hornet for the alliance and bid farewell. As a departing gift, Hornet grants them a saddled Stalking Devout, much larger then the one they had fought, to keep them safe on the return trip.

Iden eliminates a final Sturdy Fool before the crowd goes silent. The gate opens revealing the current champion of the Colosseum: a large, armored wasp named Flare. Last seen in Quirrel, Flare a strong and powerful opponent. Iden holds her nail at her side, watching Flare as the two slowly circle the arena. Iden makes the first move, running straight towards Flare but then jumping backwards as Flare swings his front arms, clamping against each other. Iden jumps forwards after this attack, swinging her nail at Flare's head. Flare bites the nail, pulling it out of Iden's grasp and spitting it out behind him. Then, he stabs Iden in the chest with his stinger. Iden falls over, the excruciating pain rushing through her body.

Flare backs off, giving his opponent time to recover. Flare compliment Iden's first and only attack, though mentions that it meant nothing in the end. Iden stumbles her words and soon hears none of Flare's remarks, nor does she hear the Colosseum's drummers. The noise of the crowd grows faint in her head, and she begins to think about her team. Her team isn't weak. Morro is the most brute, merciless insect out there. He would get up and continue to fight no matter what there was to lose.

Iden pulls herself into a crawling position, her hands and face sweating. Eclipse was strong and resembled the equality of power in the group. She handled herself against much of the Infection... only Iden wasn't infected, and neither was Flare. She thinks of Diablo, who has been able to fend himself alone most of his life. Iden was alone now, and was even fighting in Diablo's homeland. She then thinks of Tracker. His extraordinary thinking, his brilliant surveying, his glorious use of skill and intelligence. This final push brings Iden back to her feet. She ignores the pain running through her body, and the hearing returns.

The crowd gasps, and then cheers louder than ever. This gained motivation pushes Iden up. She grabs her nail once again and catches Flare by surprise, swinging her nail as hard as she can at Flare's stinger, knocking him off balance. Flare gets back up and swings his stinger at Iden, who jumps over it. Only, he swings it back, quicker than Iden can react. The side of the stinger hits Iden's back, knocking her to the wall of the arena. Flare flies up and towards Iden, who is on the ground again. The pain starts to get to her head, though she continues to fight. She turns to Flare, who floats menacingly in the middle of the arena, slowly coming towards his foe. Iden grabs her nail and throws it as hard as she can like a Winged Sentry. The nail flies like a javelin in the air, hitting Flare in the chest. The throw isn't hard enough to puncture the wasp's skin, though it does knock Flare backwards. Flare gets back up and flies fast towards Iden, who lets out one last punch at Flare's head. The punch hurts Flare, though he continues to grab Iden and throws her far up into the air. Iden flies back down, landing on her back in the middle of the arena. The crowd continues to cheer, some violently screaming for Flare to finish her. Flare, however, does not. He stands up, accepting the winner's Geo reward. As the arena empties and the audience leaves, Flare stays with Iden. He then picks her up and carries her to a nearby Hot Springs, where the two of them talk.

Flare compliments Iden's strength and resiliance, stating that no one has ever stood against him in battle for that long. The two exchange names and backstories. Flare is from a distant kingdom and visited Hallownest to look for a friend. Iden talks about her team, and Tracker, whom she has fully accepted she has a crush on. After fully healing, Iden says goodbye to Flare and makes her way to the City of Tears.

Eclipse attends a funeral for the Mantis lost in battle, including Zemna. The traditional Mantis funeral honors the lost Mantis, with a large ceremony before hand that dumps the bodies of the fallen warriors onto acid. Then, the heads of the killers (in this case the Mantis Traitors) are staked and hung around the village. After mourning for the lost of her friend, Eclipse heads to the City of Tears, where she finds the others.

Part 4: The Finale
As the group reconciles, they share the different stories that they partook in. The interaction with Spider Queen Hornet, the duel against the Mantis Traitors, the fights in the Colosseum, the mysterious corridor in the Dream Realm, and the battle against the two Grimmkin. What interests the team members the most, however, is the beast that Morro and Diablo had arrived on. Diablo explains that the large, tamed Stalking Devout was a gift from the Spider Queen, and acts as a both a guardian beast and also a mode of transportation. On the way to the City, Morro and Diablo gave it a name: Soapstone.

The team decide to rest for the night to recover from their experiences before hunting again.

After the rest, Tracker sets up a portal with the Inter-Dreamer in Dirtmouth, a small town at the surface of the kingdom. Morro stands in front of the group, ready to lead his group into battle. Tracker stands behind him with a new device in hand: the Radiant Stunner, which is supposed to stun enemies in dreams. Eclipse is next in line, donning her sentry armor, ready for a fight. Behind her is Iden, nail at her side, ready to defeat more Grimmkin. At the end of the line is Diablo, riding on top of the newest member of the group, Soapstone.

As the portal opens, Morro charges through, leading his team into battle. The Nightmare's Heart can be seen at the top of this dream, with it's tendrils coming down from the ceiling this time. In the middle is a group of Grimmkin Novices, Masters, and few Nightmares. Despite this overwhelming amount of enemies, the team continues to pursue.

Morro and Iden stand behind each other, stabbing Grimmkin Novices as they fly in. One Novice sends a fireball, and Iden reflects it back at him. Suddenly, a tendril comes crashing from the ceiling. The two jump away, and Morro continues to battle the Novices. He stabs one and jumps onto a Grimmkin Master that's shooting fireballs. Morro drives his nail into the Grimmkin's stomach, eventually killing it and causing it to burst into flames. Diablo, on top of Soapstone, reflects all the fireballs coming at him, this time at the tendrils. Soapstone then charges, opening it's mask and clawing its way forwards, killing a Grimmkin Novice.

Iden and Tracker run to the edge of the room, where several Grimmkin Nightmares stand, launch flame pillars. Tracker dives in and a tendril comes down, seemingly crushing him. Much to Iden's relief, Tracker makes it out, though the Grimmkin do not.

A Grimmkin Nightmare chases Eclipse, though Soapstone and Diablo charge into it, quickly dispatching it. The Nightmare gets back up and charges at Diablo, knocking him off the beast. A tendril comes flying down, though Morro dives and pushes him out of the way, allowing himself to get crushed instead. As the tendril lifts up, nothing but dream essence remains.

Down a member, the team continues to fight. Iden runs and stabs a Grimmkin Nightmare with it's back turned. The Grimmkin turns around and sets a row of fire. Iden jumps out of the way, though her foot is set on fire. She shakes it out and jumps onto the Grimmkin, making room for Eclipse to run through, poking the Grimmkin with her nail. Iden jumps off as the Grimmkin explodes. Tracker pulls out the Radiant Stunner, ready to test it. He aims it at a Grimmkin Nightmare, though decides that he should test it on something more powerful, so he aims it at the Nightmare's Heart itself.

As Tracker pulls the trigger, a large, bright blue energy beam is shot from the rifle-like device, aimed at the Nightmare's Heart. The beam hits the Nightmare's Heart, though the god-like being continues to beat. The tendrils stop for a few moments, and suddenely, all the tendrils start to come down out once, rampaging. The tendrils bacng the ground hard, trembling the ground and causing Diablo to fall over. Iden and Eclipse finish off the last of the Grimmkin Novices as the floor continues to shake. The angered Nightmare's Heart releases more Grimmkin. Diablo and Soapstone continue to battle the Grimmkin. Eventually, too many Grimmkin overwhelm Soapstone and defeat the devout, sending it back to the real world. Eclipse rushes in, though is crushed by a falling tendril.

Only Diablo, Tracker, and Iden remain. The Nightmare's Heart continues to send tendrils up and down the area, continuing to crush it's own Grimmkin. A Grimmkin Nightmare swings in, firing at the remaining members of the Dream Saviors. Tracker has been knocked onto the ground, and the tendrils continue to shake the area. Tracker cans the area, concluding that the Grimmkin Nightmare coming at them is the last one. The Grimmkin sets a flame column that runs down towards the group. Diablo jumps out of the way and Tracker, still on the ground braces for his doom when Iden pulls him out of the path. The two make eye contact before a tendril reaches down from the ceiling and creeps up behind Iden, ready to strike. Tracker pushes Iden out of the way, letting the tendril impale in the heart. The tendril pulls back up, and Tracker's lifeless dream cropse hangs from the ceiling. Iden keeps her cool, knowing that this is a dream, and turns to the Grimmkin Nightmare, whose staff is held up against Diablo's nail. Diablo continues to push on his nail harder, though the Grimmkin pushes back, knocking him to the ground. The Grimmkin then launches a volley of fireballs at both Diablo and Iden. Diablo is hit by a majority of them, though Iden manages to survive. A tendril slams the ground in front of her, causing her to jump back. The Grimmkin sends another fireball at Iden, who hits it with her nail, bouncing to Diablo. She yells at her friend to deflect the incoming fireball, which he does successfully back towards the Grimmkin. Iden gets up and slides her nail across the side of the tendril before spinning her body and throwing it at the Grimmkin much like she did with Flare. The Grimmkin is impaled and falls to the ground, exploding. The tendrils begin to retreat and Iden and Diablo celebrate their victory before turning to essence, being transported back to the real world.

The team join with the two warriors in the real world and congratulate them. Morro announces that he is proud of them two, and Eclipse remarks that he was the first to lose, much to his annoyance. The other team members laugh.

The team rests in the village, though Tracker is nowhere to be seen. Iden looks for him and asks Eclipse, who directs her to behind one of the houses. Iden speaks with Tracker, who is dissapointed in himself because he still feels weak compared to the others. Iden provides comfort and reassurance, stating that she was impressed, especially by his sacrafice in the final battle. Tracker thanks her and the two smile at each other.

Post-Credits
A tired Flare rests at a bench near a window overlooking the City of Tears. A mysterious figure approaches behind him and as he turns around, a large smile stretches across his face.

Cast

 * Iden
 * Tracker
 * Morro
 * Diablo
 * Eclipse
 * Soapstone
 * The Nightmare's Heart
 * Flare
 * Hornet