Trial Creator

The Hollow Knight Trial Creator is an unrealized concept for a level editor based on the Colosseum of Fools in Hollow Knight. It would allow players to create their own challenges with waves of enemies.

Features

 * Custom trials are organized by waves. In the editor the user can switch between the different waves to edit them.


 * In each wave, enemies and stage objects can be placed on a grid.


 * Enemies can be set to spawn after a set number of kills in the wave. By default, this is set to 0, meaning they will spawn at the start of the wave.


 * Enemies can also be set to spawn in succession/one after another. This number is also set to 0 by default.


 * When playing a trial, each wave will spawn in order and go the next one when the knight has killed all enemies in the current wave. Between each wave there is a rest period where no enemies spawn and the objects in the arena transition to the next wave.


 * The arena can be set to one of several themes, similar to same way that Godhome changes to suit the fight. Each theme has its own music and aesthetic design, and the arenas have some kind of “centerpiece” featured in the background.

Enemies
See Enemies (Hollow Knight) on the Hollow Knight Wiki.

Arena Objects

 * Basic Platform


 * Crystal platform


 * Wire Platform


 * Bouncy mushroom


 * Sawblade


 * Spikes (placed on platforms, floor, wall, or ceiling)


 * Water (replaces floor)


 * Acid (replaces floor)


 * Track (causes objects placed on it to move)


 * Walls and ceiling can be adjusted to change the size of the arena

Themes
More themes to be added in the future