Slim

= Overview = Charon's Vessel Sibling. They are seen exploring the safer parts of Fog Canyon, most especially the Teacher's Archives. They use bladed claws that are able to easily climb atop of any surface and they use Ooma Grenades, makeshift bombs that were created from the docile coatings of Uumas, and the explosive insides of the Oomas. They look after the group of Vessels that currently dwell in Fog Canyon, most specifically near the ruins of the Teacher's Archives. He's specifically known for his accuracy, throwing speed, and the impact he can give off. Although, he isn't

= Description = Incredibly tall, yet the same age as Kin. They are about 3 times taller than Ghost and a little taller than Charon. Their horns are similar to the Pale King's, except a little smaller and less refined. They wear a cloak with colors from Fog Canyon, specifically purplish pink from the Jellies, and bronze or tan from the Archives. The cloak is quite small on them though, because it only reaches to their knees. Their legs are also seen to have grabber-like feet, similar to the Mantis Lords.

= Lore = Slim was separated from the other Vessels in the Trials for their very tall stature. They were also often pushed around and mocked by the Pale King and even the Kingsmoulds for not being as maneuverable as the other Vessels. When they saw the Kingsmoulds hurting and killing the other Vessels, they finally became angered enough to kick one of the Kingsmoulds into a buzzsaw field, brutally maiming it. They then managed to grab as many siblings as possible and they eventually became key for some vessels to reach the higher places to escape.

= Personality =

= Attacks = Deflect: Able to absorb and counter any blast or projectile that comes near him or the Vessels he looks after.

Ranged Swipe: They quickly swipe from a distance towards the player.

Long Shot: Throws 3 Ooma bombs in the air, and as they open up, they quickly home in on the player. 1 bomb deals 2 masks.

= Unique Ability = Long Limbs: Increased accuracy, throwing speed, arm speed, and knockback range. This means that he can throw more accurately, things can be thrown quicker, he can punch faster, and if he makes impact with an enemy, that enemy will have a lot less resistance to knockback, so Steady Body will shatter.