Champion Vessel: Galant

History
Galant was a failed vessel who escaped from the abyss and, like some other vessels began to develop a will, and to an extent a personality. Known by some as "That mad bug obsessed with combat" and to others as "That one bug who goes around with two nails and a shell." It was eventually given a name by the Coliseum of Fools, who needed a name to present him with. Whilst Galant was the champion of the Coliseum for a while he was eventually defeated by The God Tamer. After its defeat Galant wanted to win back its position so it travelled Hollownest searching for the most powerful foes and best Nailmaster.

Locations
Galant can first be found siting outside the Coliseum of Fools when the Knight first encounters it when approached he will not respond or even acknowledge the knight.

Galant can then be found in Nailmaster Oro's house training with the Nailmaster. If the knight has not already been trained by Oro, then Galant will not appear until the Knight has received the training. He will do the same with Mato, Sheo and Sly.

Next he will appear sitting to one side of the Mantis Lords' room seemingly asleep.

Then he will appear in the dung defender's room siting against a wall, his shield and mask covered in dung from the dung defender. If the knight leaves and returns the knight will disappear and the Dung Defender will have new dialogue: "A strange bug that was, one of your kind. He almost bested me the first time, but on the second he seemed to be a completely different bug."

The last place he will appear is inside the Coliseum of fools, inside the shade room. If approached the Knight will get the ability to challenge Galant. It can be challenged ten times total, each time dealing an extra mask of damage each time. If the knight does not have the max number of masks or lifeblood masks the later fights will be one hit kill, with the final fight being one hit kill on the Knight without lifeblood.

Boss Fight
In each fight with it Galant uses the same skills and attacks at the same speed. The only change is his damage as stated before.

Attacks:
Galant has a total of five attacks in its first phase and six in its second.

Phase 1:
Galant Charge: Galant charges across the room with its two* nails pointed forwards.

Nail Dash: Galant uses an equivalent to the Knight's Dash Slash with its two* nails.

Whirlwind Nails: Galant uses an equivalent to the Knight's Cyclone Slash with its two* nails.

Great Nails: Galant uses an equivalent to the Knight's Great Slash with its two* nails.

Mantis Drop: Galant appears in the air and drops, with its two* nails pointing downwards.

Phase 2:
In phase two Galant drops one of its nails and pulls out its shield, and it also gains one new attack.

Defender's Spin: Galant replicates the Dung Defender's ability by spinning its shield causing it to bounce around the room and it also spins itself.


 * One in phase 2

Rewards
After each fight except the tenth Galant gives the knight 1000 geo. After the tenth fight the Knight will get the second part of the Hunter's journal entry and a new charm: Crest of Gallantry. The crest will allow for the user to charge up Nailmaster skills even faster and will also provide a 1/100 chance that Galant will appear and attack with your Nail attack, doubling the damage. After beating Galant the tenth time Galant will disappear, leaving his longer nail impaled into the ground of the Shade Room.