Mosaic

WIP

Mosaic was one of the first attempts to reuse broken masks and shades of fallen vessels. With the power of their own charm, Eternal Binding, their shade is unable to leave their mask without being dragged back in. They are the leader of the ragtag fighting group The Horde and are found collecting Shades to join their army of Shadelings to cheer them on in battle. While very charismatic by default, they resolve most of their problems with fighting. Like all vessels, they are genderless and feature no gender-specific traits.

Backstory (WIP)
Mosaic was the Pale King's first and only attempt to make a vessel using the masks and shades of dead vessels. Created with too much shade to withheld in their mask, they went on a rampage, burping out random shades and causing chaos. Pale King quickly got rid of them, the palace assuming peace once again.

After releasing most of the extra void, Mosaic found themselves with an army of loyal shades to their expense. With the help of their siblings, Mosaic created an unstable but functional charm of their own. Eternal Binding allowed Mosaic to control their own shade as a separate entity using the extra void they had retained. By habit, they would drag their shade back into their mask if they ever got injured. Mosaic is completely convinced that this ability is normal, and other vessels are just "weird".

After wandering through the Howling Cliffs, they allied themselves with a group of particularly docile vengeflies and tik-tiks. With the friendly creatures, Mosaic founded The Horde. The Horde established themselves as a group of wandering fighters, challenging anything that came in their path. Usually this consisted of a particularly angry Vengefly or Gruz but they were still up to battle anything.

Without a proper weapon to fight, Mosaic made use of their surroundings, extra void, and soul to attack. Wandering deeper into Hollownest, the Horde found themselves in Greenpath. There, Mosaic established a lush but hidden cave as the Horde's "arena". It was quite an overestimation to call the cave an arena, but the Horde protected their sacred grounds with Pride. Any wanderer unfortunate enough had to face Mosaic in a quick, theatrical battle, sometimes to the death. Losing the battle would cause them to be admitted into the Horde, or be declared an enemy. Winners would be considered equals to Mosaic.

After a while of running this, a foreign scorpion named Scuttle wandered into the arena. Mosaic challenged them and they dueled. Scuttle fought with precision and might that skyrocketed above Mosaic's ability. The battle ended quickly. Before they parted ways for the first time, Scuttle gifted the Voidflow Tweezers upon Mosaic. The Voidflow Tweezers allowed them to channel soul and void through a weapon with much more precision. Scuttle said his goodbyes, and left the Arena.

As the corruption spread, Mosaic began gathering a hatred for travelers. Peaceful or not, trouble always followed quickly behind them. Quirrel discovered the arena not to long before the beginning of the events of Hollow Knight. Mosaic challenged them to duel, but before they could take a bow, Quirrel fled the scene. Mosaic dubbed anyone who refused to fight or leave as cowards and the entire Horde began to look down on those who feared conflict.

Personality
By nature Mosaic is very charismatic and cocky, sometimes even condescending. They approach battles as perfomances, attempting to fight with both skill and entertainment for the Shadelings and other Horde members. While they aren't a sore winner or loser, they hate to lose against people who pose a threat to the Horde or themself.

They have a dry, but widespread sense of humor. It's not very rare to see them joking about something very dark or deep. They show no coyness to their enemies nor friends, being as loud and obnoxiously difficult as they want. Most of the Horde Members look up to Mosaic as a leader and friend, and they usually follow a similar loud and impulsive nature.

Despite their good reputation among the horde, Mosaic is very greedy, even if they don't show it at first. They horde objects and trinkets of all shapes and statures around the arena. While they let other Horde members use them, theft can be taken more harshly than attacking them. Mosaic doesn't freely give things out to people, stating that they must be earned. This sometimes causes quarrel among reluctant Horde members, usually travelers who failed to win a battle against Mosaic.

Overall, Mosaic is an impulsive and wry character with a knack for persuading people. They have many leadership attributes that help them manage the Horde, but sometimes their greediness gets ahead of them. Someone with enough experience with con-artists could see right through Mosaic's sweet-talking façade.

Attacks

 * Voidal Release: Mosaic will leap in the middle of the arena and release a ring of black energy that spirals outwards in all directions. The energy will reach around 3/5 of the arena before spiralling back towards Mosaic. This attack can easily be dodged by retreating to the outer left or right corners of the arena and waiting it out. This attack will leave Mosaic standing still for a few moments, open to atack. However, right after those few moments they will use Tweezer Bash.
 * Lunge: A short ranged, but powerful lunge attack. Mosaic will position their Tweezers infront of them then lunge a short distance forwards. This attack can be used multiple times in a row, with small intervals of time inbetween each lunge. This attack can be dodbed by jumping over and behind Mosaic or running out of their reach.
 * Tweezer Bash: Mosaic will hold their tweezers with a long, thick tendril of void and slam down their tweezers to their left or right (whichever direction the player is in). This will cause a small shockwave to be sent out in that direction. This attack can be dodged by backing up and jumping over the Shockwave.
 * Snap: Using their Tweezers, Mosaic will briefly float above the player and attempt to snatch them up/